In 2016, Failbetter Games founder Alexis Kennedy left his role as CEO to pursue freelance writing opportunities. This was a major move for the founder of a studio responsible for games including Sunless Sea and Fallen London, and one that led his life in a number of new directions.
Instead of going on holiday or taking time to himself, he began digging deep into a new project from scratch: a solo operation called Cultist Simulator. He wrote all of the first version of the game’s code himself, which he hadn’t done in years, and which led to weeks of mistakes he used to know not to make; he also started exploring game mechanics that simply hadn’t manifested themselves in his work at Failbetter.
Read the full article on invisioncommunity.co.uk: https://invisioncommunity.co.uk/how-alexis-kennedy-crafted-cultist-simulator/